- Author: Drayano
- Released: 2011
- hack of: Black
- Version: Completed
Pokemon Blaze Black and Pokemon Volt White are edits of the regular Pokémon Black and White versions which self-contain all 649 Pokémon, allowing a player a large amount of variety. In addition, BB/VW also have edited trainers, an increased difficulty level, improvements to many Pokémon and more. They are the spiritual successor of my two other hacks, Pokémon Fire Red Omega and Pokémon Spirit Gold. Blaze Black and Volt White were also – with one minor exception – the first of their kind to be made.
I should point out that the two games are identical, with the exception of things that are normally different between Black and White, such as Black City, White Forest, the legendary focus, and the appearance of Opelucid City.
As previously stated, the hack allows you to catch all 649 Pokémon in some way. This is unaffected by the version of the game being used; encounters are the same in both.
Every trainer in the game has had their Pokémon edited to fit a new level curve and make the game more difficult overall. While not mind-numbingly difficult, they will undoubtedly provide a greater challenge than the original games. The level curve fully utilises the new experience system in Black and White.
A large number of Pokémon have had their statistics changed. This can be anything from experience rate to typing to base stats and abilities. Many Pokémon have Dream World abilities as an option, where applicable and/or useful.
Pokémon’s movesets have also been expanded, including additions or changes to level-up movesets, as well as TM and HM compatibility. Movesets for levelling up, in particular, have been edited for 600+ Pokémon.
Many evolutions have also been edited, mostly involving Pokémon that had to be traded in order to be evolved. Blaze Black and Volt White are completely self-contained; no external contact is required.
Items discovered in the field have been significantly altered to include TMs, evolution items, and fossils previously only discovered post-League. The items have been adjusted in such a way that they are useful for the game’s progression. Text has been updated to reflect these changes where applicable. Multiples of certain items, such as evolution stones, the Lucky Egg, and the EXP Share, are also distributed for convenience’s sake.
Trainers and wild Pokémon have not only had their levels changed; event Pokémon such as Reshiram and Zekrom have also had their levels changed, ensuring that they do not become obsolete due to the sharp increase in levels.
All five in-game trades have also been revised, providing you with new options for your team.
A small number of attacks have also been modified to make them more useful in terms of power (and rarely, type).
The download includes a number of documents that allow you to see any and all changes made. Do you want to know what’s new? Where can I look for something? Consult the manuals!
- The exp is weirdly low from certain high levelled opponents. This is to do with the game, though, and is not fixable.
- It appears to be possible for an error to occur at Driftveil from repeated fishing then leaving… not sure about this one, but be sure to save around there just in case.