Pokemon Cosmic Emerald Version

Pokemon Cosmic Emerald Version (New Version)
  • Author: Sky Vortex
  • Updated: December 29, 2019
  • Original Version: Pokemon Emerald
  • Language: English 

Story:

And I restarted from the beginning. We discovered and corrected all flaws and errors several times. I spent the majority of my time attempting to figure out the simplest and most efficient way to put everything in place. Last but not least, there are more ideas to incorporate into this game. The changelog (unlike here) documents and maintains all changes made (edit date, review, and future ideas) so that you can quickly and easily find the cause. There has been an error. To avoid flaws, the program’s selection and implementation were carefully considered. Furthermore, do not endanger the underlying data storage structure. The fact that the ROM is emerald normal save game features with the original will remain in ‘backwards / forwards’ indicates that it can be used for tests such as scripts/graphics. Depending on how well the change can be tested, it may be necessary to break that rule as soon as possible.

This ROM hack does not alter the main plot and retains all of the original Emerald’s features. It does, however, add some elements to the mix to make it more satisfying and enjoyable. Do you recall when it was preferable to travel to the moon after the mythical rocket launch/weekly frequency? Such things will be explained now; there are some changes/twists, as well as more surprises in the way they are made. The difficulty level rises slightly, but there is a reward to make up for it. I’m still planning on making some puzzles extremely difficult.

This ROM hack does not alter the main plot and retains all of the original Emerald’s features. It does, however, add some elements to the mix to make it more satisfying and enjoyable. Do you recall when it was preferable to travel to the moon after the mythical rocket launch/weekly frequency? Such things will be explained now; there are some changes/twists, as well as more surprises in the way they are made. The difficulty level rises slightly, but there is a reward to make up for it. I’m still planning on making some puzzles extremely difficult. However, I will not stop updating the regular ones and will continue to release them. I’d also like to figure out how to make the original save work with the new save.

Features:

  • PRNG glitch has been fixed
  • All 386 Gen 1-3 Pokémon available
  • New Evo Stone that evolves Trade-Evo Pokémon
  • More Roaming Legendaries
  • Events based on Day/Night and game completion status
  • Events/Legendaries have signature themes
  • Mirage Island relevant for PokéDex completion
  • Day & Night System
  • Upgraded B/W Repel System
  • TMs are re-useable
  • Pokéballs are re-useable until capture
  • Pokémon receive EXP on captures
  • EVs cap at 252
  • Steeper difficulty curve
  • Running when indoors

Useful Information:

Screenshots:

Download:

Credits: SkyVortex, Banjora Marxvile, Beastly12817, BluRose, DizzyEgg, FamiliaWerneck, Gamer2020, HackMew, Jambo51, Jirachiwishmaker, Kleenexfeu, Kyledove, LU-HO, Mastermind-X, Prime-dialga, SabfromPC, The_Learner, ThomasWinwood, Wichu